- Home(opent in nieuw tabblad) /
- Onderzoekspublicaties(opent in nieuw tabblad) /
- Relevance Of Customer-Developer Collaboration In Developing Serious
Relevance Of Customer-Developer Collaboration In Developing Serious Games For Nursing Education : A Retrospective Case Study
- Conferentiebijdrage
- 31 mei 2024
- ICT-innovaties in de zorg
Samenvatting
The growing range of serious games for health and their evaluation studies emphasizes their potential, also for nursing education. However, nurse educators struggle with how and where to start when thinking about implementing serious games in their own curriculum, because existing serious-game-implementation-frameworks are rather abstract. Through a retrospective case study on NursInVR, a serious game on clinical reasoning for nursing students, we documented a good practice, aiming to offer valuable insights and guidance to educators and researchers.
- Download publicatie 1 (pdf)
-
Publiek toegankelijkGebruiksrecht:
- Download publicatie 2 (pdf)
-
Publiek toegankelijkGebruiksrecht:
Auteurs van deze publicatie:
- Fenne Verhoeven
- Wouter Keuning
- Anouk Jansen
- Marike Hettinga
- Boudewijn Dijkstra
- Derek Kuipers
- Jan Jonk
- Wim Trooster
- Iris Zwart
Neem contact met ons op
-
Bereikbaarheid
Op werkdagen tussen 09.00 en 17.00 uur